Serious Games
During my studies, and mostly in the final years, I worked on four games, all with my fellow game designer and programming partner.
Despite all these projects being from over ten years ago, I would still like the chance to get involved in Serious Gaming. The power of using a game to let people learn otherwise hard to grasp concepts, or built games for people with restricted cognitive abilities.
Only the two games in the middle were finished games (despite my artwork being "not great"). The Imagine Cup Entry never went past a somewhat playable proof of concept, where The Broken Rose Diary needed more missions and polishing.
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